Great White Shark - 3D
A great white shark. Reference was taken from five photos found online. Textures done in Photoshop from scratch. This model contains only 100 vertices.
In 3D computer graphics, 3D modeling is the process of developing a mathematical, wireframe representation of any three-dimensional object (either inanimate or living) via specialized software. The product is called a 3D model. It can be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. The model can also be physically created using 3D Printing devices.
Models may be created automatically or manually. The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts such as sculpting.
A great white shark. Reference was taken from five photos found online. Textures done in Photoshop from scratch. This model contains only 100 vertices.
A 3D model developed from scratch in 3D Studio Max. Textures were also made from scratch in Photoshop.
A still life rendered in 3D from a classic Roemer painting. Done in Maya. A room was created in an attempt to make realistic highlights on the materials. Procedural shaders were used to create textures and materials. Presented in my Modeling, Materials and Lighting Class in 2007.
This is a 3D project modeled after my own Schecter Blackjack C7 guitar. This was done in 3D Studio Max.
A futuristic sniper rifle created in 3D Max 8. Textures were created from scratch in Photoshop CS2. A UV map was created within 3D Max and high resolution texture was exported from Photoshop and applied to the model.
3D Art Archived Modeling Texturing
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Aug 04, 2008
Carlos Velasco