My Sound Design reel as presented for my Portfolio Class showcasing my best sound work until 2007. Contact info is out of date and phone is no longer in service. Email is now carlos@2activedesign.com.
This reel contains examples of sound design using libraries, foley, game audio use, music and sync to picture.
While my primary responsibility was the sound effects stem, I also participated in Foley and dialog sessions. I created the sound from the Omni sound library. Done for a Surround Sound Mixing Class at the Savannah College of Art and Design. 128 Tracks were used and around a total of 800 individual wav files. This clip from Die Hard was used because it was full of action and opportunities for sound effects.
The Day the Earth Stood Still. Done with sound effects created from scratch using noise generators in FL Studio and later brought into Pro Tools. All sounds were created especially for this project and no sound libraries were used.
I was asked to do the sound design for this stop motion animation. This was featured in an international festival. In this piece, I really tried to push the emotions of the characters using the effects and the music. Ambient sounds help to create the mood and are a driving force in almost every scene.
A story told with only sound and no image. Done in Pro Tools for my Intro to Sound class.
My first sync to video using pro tools during my Intro to Sound Class.
This sound design project contains sound extracts from Unreal 2004. The rest of the audio was pulled from the Omni Effects Library. Done using Pro Tools, Cubase and some effects were generated in FL Studio.
Archived Sound Effects